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Superfighters Deluxe Pre-alpha 1.8.7

21 Feb 2016
  • If you were knocked down but did not take fall damage, you can perform a roll to get to your feet. You cannot abort this roll by jumping.
  • A jumpkick performed against a rolling player will now cause a stagger instead of a knockdown.
  • Improved the chat window with new colors and team icons.
  • Added a gray team icon for Independent players.
  • Bullets hit with melee weapons are now deflected more accurately towards the shooter (a 10 degrees cone rather than 30).
  • Slightly decreased the Tommygun damage and spawn chance.
  • Other fixes and tweaks.
ScriptAPI:
  • Fixed a bug causing IObject.SetSizeFactor() to not work.

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