HAPPY HALLOWEEN!
* New Versus map: Old Warehouse.
* New Challenge: Return to Castle Sonnenfreude.
* Bots can now seek cover while shooting.
* Streetsweepers now have nameplates and team icons.
* Slightly lowered Streetsweeper spawn chance.
ScriptAPI:
* Added BotBehaviorSet.SeekCoverWhileShooting to control how likely a bot will take cover while shooting.
* Added IObjectStreetsweeper.SetShowNamePlate(), GetShowNamePlate() to determine if name plates should be visible or not (default true).
* Added IObjectStreetsweeperCrate.GetRandomWeapon(), SetRandomWeapon() to control if a spawned Streetsweeper should randomize its weapon.
* Now possible to set weapon type to "None" for Streetsweepers (map editor and code) (Added StreetsweeperWeaponType.None).