* Tweaked the block animations so it's more obvious that the wind-up frames are not actual block frames.
* Bots now aim towards the head if the head is the only exposed part behind a cover.
* The tutorial now uses texts from the language XML file so it can be translated using the language tool.
* Fixed a crash related to Streetsweepers.
* Fixed a crash related bots taking cover while being shot at.
ScriptAPI:
* Added Game.ForceStartSuddenDeath(..) to be able to start sudden death based on custom conditions from scripts.
* Added IObject.GetTargetAIEnabled(), IObject.SetTargetAIEnabled(..), IObject.GetTargetAIData(), IObject.SetTargetAIData(..), Game.GetTargetAIEnabledObjects() to be able to set up additional targets for bots other than players and Streetsweepers. Use the TargetAIData to define a max distance, team, priority and attack mode for the bots towards the additional target. Players and Streetsweepers are enabled by default.
* Added IPlayer.SetForcedBotTarget(..), IPlayer.GetForcedBotTarget(), IPlayer.GetBotTarget() to be able to read or override a bot's current target.
* Updated some documentation related to scripting.