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Superfighters Deluxe Pre-alpha 1.1.2

3 Nov 2012

  • Added ladders.
  • Tile overhaul - added, changed and removed many tiles. NOTE: Any maps made before this update will be unplayable!
  • New weapon: Assault Rifle.
  • Two new maps: Hotel and Facility.
  • Redesigned Rooftops and Storage, and renamed the latter Warehouse.
  • Lowered overall game speed slightly.
  • Players are now frozen the first second of each round.
  • When a player leaves a game, his character will die.
  • The Even Teams option now evens the teams after each round, and not just when a player joins.
  • The camera now covers the entire map by default. Tab toggles to the unfinished "dynamic" camera mode.
  • Changed folder structure for custom maps. NOTE: Downloaded maps should be placed in the "maps\downloaded" folder to show up in-game.
  • Map editor: "Map Area" has been replaced with a "World Bottom" property. Objects that fall to the bottom of the map will be destroyed.
  • Tweaked gun damage and fire rate.
  • Fixed several bugs related to cover.
  • Fixed a typo in the map editor.
  • Other bug fixes.

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