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Superfighters Deluxe Pre-alpha 1.1.7

15 Mar 2013
  • New weapon: Bazooka.
  • New map: Sector 8.
  • Players can now be gibbed by overkill.
  • Added tile coloring options in map editor.
  • Added a "Test Map" option in the map editor (shortcut F5) which allows you to instantly run the map.
  • Added new impact sounds and effects for materials like wood and metal.
  • Explosions will no longer damage items through solid tiles.
  • Added cosmetic fire to explosions (does not cause damage).
  • You can hide the GUI with the F9 key.
  • Melee attacks no longer reach through walls.
  • Projectiles traveling through platforms will only play one effect/sound upon entry.
  • Guns will now hit enemies standing very close to you.
  • Some new objects including metal tables and explosive propane tanks.
  • Fixed a bug causing the manual-aim speed to be faster or slower than intended.
  • Fixed a bug causing the undo history in the map-editor to be corrupt after saving.
  • Fixed bugs related to the resolution picker (shortcut F11) and toggle fullscreen (shortcut F12) functions.
  • Lots of other bug fixes and esthetic changes.
  • Some optimizations.

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MythoLogic Interactive is an independent game developer duo. We make games in our spare time on a shoestring budget and with a whole lot of passion.
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