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Superfighters Deluxe Pre-alpha 1.2.1

5 May 2013
  • Added a new tile called "SpawnUnknown" which will spawn a random object when the map loads.
  • Reworked the existing (official) maps to utilize random object spawning.
  • Map editor: Most tiles can now be resized, allowing you to create long stretches of one tile type quickly and decreasing the need to copy and paste tiles.
  • Removed the pistol and grenades from the default loadout so that players start with no weapons by default.
  • Slightly increased the spawn rate of the pistol and grenades.
  • Slightly decreased the magnum's fire rate.
  • Slightly decreased the rocket riding speed.
  • Changed how data is stored for the "Sky" and "Weather" properties. These values will be reset on maps saved before this update. Sorry!
  • Map editor: Fixed a bug where the Far background distance was initiated to 1000 (but showed 0).

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