Home
|
About Us
|
News Archive
|
Forums
|
Barbarian Odyssey
|
Filcher
|
Superfighters Deluxe
|
Superfighters
|
Older Games
Join our
Discord
,
forums
or both to keep up with what we and the community are doing!
Tweets by @MythoLogicInter
Superfighters Deluxe Pre-alpha 1.2.1
5 May 2013
Added a new tile called "SpawnUnknown" which will spawn a random object when the map loads.
Reworked the existing (official) maps to utilize random object spawning.
Map editor: Most tiles can now be resized, allowing you to create long stretches of one tile type quickly and decreasing the need to copy and paste tiles.
Removed the pistol and grenades from the default loadout so that players start with no weapons by default.
Slightly increased the spawn rate of the pistol and grenades.
Slightly decreased the magnum's fire rate.
Slightly decreased the rocket riding speed.
Changed how data is stored for the "Sky" and "Weather" properties. These values will be reset on maps saved before this update. Sorry!
Map editor: Fixed a bug where the Far background distance was initiated to 1000 (but showed 0).
<< Previous
|
Blog Archive
|
Next >>
MythoLogic Interactive is an independent game developer duo. We make games in our spare time on a shoestring budget and with a whole lot of passion.
Find out more >>