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Superfighters Deluxe Pre-alpha 1.4.0

3 May 2014
  • Five new maps: Fairground, Subway, Rooftops II, Plant 47 and East Warehouse.
  • Added a playable tutorial.
  • Weapon changes:
    • Shotguns - decreased spawn chance and ammo.
    • Uzi - decreased damage.
    • Pistol - increased spawn chance.
  • Increased explosion damage.
  • Objects with less than 25% health become darker.
  • Added footstep sounds for different materials.
  • Player names can no longer contain invalid characters (will be replaced with "?").
  • The Even Teams will try to find a fair 2v2 or 2v2v2 setup when the server is not full.
  • Fixed a bug where players would sometimes fly off dynamic objects at great speed upon hitting or kicking them.
  • Various bug fixes.

Map Editor:

  • Added scripting (for advanced map makers). To get started refer to the "Scripting" section in the map editor help dialog.
  • Plenty of new tiles (mostly architectural).
  • In addition to CameraBounds, added BorderBounds (where black borders appear).
  • Various bug fixes.

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MythoLogic Interactive is an independent game developer duo. We make games in our spare time on a shoestring budget and with a whole lot of passion.
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