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Superfighters Deluxe Pre-alpha 1.6.2

31 Oct 2014

Feel free to voice your opinions on the new weapon spawn system on the forum.

  • Revamped weapon spawn system. Supply crates now fall from the sky.
  • Redesigned the HUD.
  • Items can no longer be picked up immediately after being dropped.
  • InvisibleBlockNoCollision and InvisibleLadder will no longer block fire.
  • Various bug fixes and adjustments.
Map Editor
  • Added SpawnWeaponArea tile. See the help entries SupplyCrate and SpawnWeaponArea for more details on how to set it up in your own maps.
  • Added SpawnFireCircleTrigger and SpawnFireNodeTrigger to be able to spawn fire through triggers in the MapEditor. Also added script API methods for spawning fire.
  • Weapons and items can now be dragged directly into the map editor.
  • Improved the response time in the map-editor tile list.

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