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Time for an upgrade!

Posted 17-12-2014 21:51:51

The website will be down for a while on the evening of Friday the 19th. The idea is to put up a new, prettier-looking website with more images and information and stuff.

(Before you ask, no, we are not upgrading the forum yet. One day...!)

Superfighters Deluxe Pre-alpha 1.6.4

Posted 23-11-2014 12:03:56

  • Fixed some problems which caused players to be unable to move at the beginning of a round.
  • Fixed a crash if your local computer's host name could not be resolved when trying to host.
  • Minor changes to the layout of Rooftops II.
  • Minor bug fixes and adjustments.

Map Editor:

  • Added ExplosionTrigger.
  • Extended the ScriptAPI:
    • If a public method OnStartup() exists, it will always be run when the map starts. OnStartupTrigger is no longer needed.
    • You can now create a Trigger and change its ScriptMethod through code.
  • Fixed a bug where dropped-in players couldn't see names/profiles changes by scripts.
  • Minor bug fixes and adjustments.

Superfighters Deluxe Pre-alpha 1.6.3c

Posted 16-11-2014 13:19:56

  • Added "/mute [player]" and "/unmute [player]" commands to ignore chat messages from a certain player for the rest of the session.
  • Fixed some cases where players would fall through platforms.
  • Grenade launcher grenades no longer explode on contact with supply crates.
  • Fixed a bug where you could start sprinting when changing directions while running. Now only double-tapping the same direction key (or holding Shift) triggers sprinting.
  • Other fixes and adjustments.

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