Barbarian Onslaught: The Secret of Steel
Superfighters Deluxe Pre-alpha 1.8.2c
Posted on 23/09/2015
The Host Game menu now has Shuffle Teams options.
Increased the speed threshold for when impact effects are played.
Minor fiddlin' and tweakin'.
Superfighters Deluxe Pre-alpha 1.8.2b
Posted on 20/09/2015
The Bonus Update!
Added more and better collision sounds to small items of different materials.
Fixed a bug where long player names could not be rendered in the scoreboard.
Fixed buggy rendering of certain texts.
Superfighters Deluxe Pre-alpha 1.8.2
Posted on 20/09/2015
Added Map Rotation to the host options.
Improved text rendering in GUI. Improved the way text scrolls.
Added placeholder sound effects to weapon items when they land or bounce.
Added a visual effect when paper stacks land or bounce.
Fixed a bug causing new games to always appear as public.
Fixed a bug causing the game to crash when you tried to host a game after returning from the lobby.
Fixed a bug causing IPs to be hidden from the host.
The "Game" property is now a static accessor and can be accessed from inside custom classes.
Superfighters Deluxe Pre-alpha 1.8.1
Posted on 07/09/2015
Added a Game Info panel where you can view game settings while the game is in progress, and change them in real-time if you are the host.
If your team wins, you now get a victory even if you are dead.
Tweaked some sound effects.
The Bazooka now has a reload action.
Any panel can now be closed by pressing Esc.
Various tweaks and fixes.
IPlayer.SetTeam now only lasts to the end of the round.
Superfighters Deluxe Pre-alpha 1.8.0c
Posted on 01/09/2015
Spectators no longer gain a loss upon round restart.
Fixed a bug causing the map editor to crash when testing a map and restarting the map with the /r or /gameover command.
Scoreboard column headers can no longer be highlighted.
MythoLogic Interactive is an independent game developer duo. We make games in our spare time on a shoestring budget and with a whole lot of passion.
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