Superfighters Deluxe Pre-alpha 1.8.5c

Posted on 02/01/2016
  • Player names must now contain at least three alphanumeric characters in a row.
  • Improved loading times for players with high latency.
  • Other tweaks and fixes.

Superfighters Deluxe Pre-alpha 1.8.5b

Posted on 29/12/2015
  • Fixed a bug where the block action would sometimes not be queued properly.
  • Fixed a bug where the game would get stuck loading.
  • Fixed a bug where you sometimes couldn't take cover after rolling.
  • Fixed a bug causing the SFD process to sometimes remain active after the game was closed.
  • Added smoke to the fire effect (at higher effect setting levels)
  • The weapon pickup text is no longer hidden by foreground tiles (e.g. ducts)
  • Dynamic concrete blocks now block fire and explosions.
  • Other tweaks and fixes.

Superfighters Deluxe Pre-alpha 1.8.5

Posted on 22/12/2015

The What the Hell, It's Christmas update!

  • New and improved visual effects for fire, explosions, melee hits and melee blocks.
  • Added some new tiles.
  • Added Christmas surprise in Mall. Let's hope you've been good this year.
  • Fixed a bug where you sometimes couldn't put yourself out when on fire.
  • Changed number of hand grenades you can carry from 4 to 5.
  • When time runs out in sudden death, players now explode in addition to being gibbed.
  • Other minor tweaks and fixes.

A very Happy New Year from MythoLogic Interactive!

Superfighters Deluxe video series

Posted on 15/11/2015

In case you didn't know, Gurt has been posting these "random gameplay" videos on his YouTube channel for a long time. They go back to really old versions of the game too! We should probably make more of these as I feel that video is the best way to promote the game and communicate how dynamic and unique it is.

Superfighters Deluxe Pre-alpha 1.8.4

Posted on 01/11/2015

The Democracy update (part 1)

  • When map rotation is active, there will be a vote to decide what the next map will be.
  • New map: Tower.
  • New weapon: Mines.
  • Metal railings and hatches now break when you dive into them.
  • The sudden death time out will no longer detonate dead players.
  • If you pick up a melee weapon you already have, the one with the highest durability is chosen.
  • Disconnection messages now tell you if you were kicked or banned.
  • Minor fixes and tweaks.
Older >>