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Superfighters Deluxe Pre-alpha 1.4.0
3 May 2014
Five new maps: Fairground, Subway, Rooftops II, Plant 47 and East Warehouse.
Added a playable tutorial.
Weapon changes:
Shotguns - decreased spawn chance and ammo.
Uzi - decreased damage.
Pistol - increased spawn chance.
Increased explosion damage.
Objects with less than 25% health become darker.
Added footstep sounds for different materials.
Player names can no longer contain invalid characters (will be replaced with "?").
The Even Teams will try to find a fair 2v2 or 2v2v2 setup when the server is not full.
Fixed a bug where players would sometimes fly off dynamic objects at great speed upon hitting or kicking them.
Various bug fixes.
Map Editor:
Added scripting (for advanced map makers). To get started refer to the "Scripting" section in the map editor help dialog.
Plenty of new tiles (mostly architectural).
In addition to CameraBounds, added BorderBounds (where black borders appear).
Various bug fixes.
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MythoLogic Interactive is an independent game developer duo. We make games in our spare time on a shoestring budget and with a whole lot of passion.
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