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Superfighters Deluxe Pre-alpha 1.7.3b

5 Jun 2015
  • Fixed a bug where makeshift weapons set as startup weapons would be "sheathed" at the start of the round.
  • Fixed a bug where dead players would keep the primary melee weapon if they died holding a makeshift weapon.
  • Fixed a bug where the player would show the lying-on-ground animation while falling.
  • Fixed a bug causing key movement input to be partially enabled during startup when it shouldn't.
  • Other fixes.
Script API
  • Changed the sorting for the ScriptAPI to group related methods together.
  • Added new methods to get the border area and camera area of the map.
  • Added new methods to resize IObjects that are resizable. See the ScriptAPI for details.
  • Added a floating text effect for you scripters out there.

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