We've implemented NAT punchthrough, meaning that port forwarding will no longer be required to host and join games.
This will make it easier to host and join public games but is not the solution for everyone's unique network situation. It's still required to port forward in certain cases depending on your network, for example if you're behind a restricted symmetric NAT. We also recommend that you set up port forwarding if you host a lot. Also, remember to allow Superfighters Deluxe through your firewall!
Patch notes:
* Added NAT Punchthrough
* Improved performance/speed when loading a map containing thousands of tiles.
* Ban comments now include which date the user was banned and by whom.
* A text "Second player" will be shown under the account name in the scoreboard if a user joins in with two local players (two players sharing the same computer).
* Other fixes and tweaks.