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Superfighters Deluxe Pre-alpha 1.7.0d

5 Apr 2015
  • Tweaked client side movement. Teleportation problems should be reduced for all players as the states from the server and the movement from the client are synced more delicately.
  • Fixed a bug where diving into another player could incorrectly make both players fall down.
  • Fixed a bug where players could sprint/jump shortly after being hit (they are now correctly "dazed" for a moment).
  • Fixed a bug where landing after a knockdown didn't lower a player's fire rank.
  • Fixed a bug causing players to spawn in the air at the start of rounds.
  • Fixed a bug causing energy to be drained or recharged when it shouldn't.
  • Fixed a bug causing ElevatorAttachmentJoints to become out-of-sync over time.
  • Fixed bugs where dead players would not fall through platforms correctly.
  • Other bug fixes and adjustments.

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MythoLogic Interactive is an independent game developer duo. We make games in our spare time on a shoestring budget and with a whole lot of passion.
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