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Tweets by @MythoLogicInter
Superfighters Deluxe Pre-alpha 1.7.0e
18 Apr 2015
Tweaked how kneeling and knockdown are applied after falling a greater distance. This should now be reliable and not as random as before.
Fixed a bug causing dead players to stop staggering too early.
Fixed a bug causing LedgeGrab to not work on edges with a dynamic object standing precisely above the edge.
Fixed a bug causing players to be able to "teleport-moonwalk" while shooting.
Script API:
Added IPlayer.SetLinearVelocity(value) and IPlayer.GetLinearVelocity() to the ScriptAPI.
Fixed a bug in the ScriptAPI causing IPlayer.SetUser() to make the player unsynced between server and client.
Fixed a bug in the ScriptAPI causing Game.AddFireNode() and Game.AddFireNodes() to use the wrong scale on its coordinates.
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MythoLogic Interactive is an independent game developer duo. We make games in our spare time on a shoestring budget and with a whole lot of passion.
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