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Superfighters Deluxe Pre-alpha 1.7.0e

18 Apr 2015
  • Tweaked how kneeling and knockdown are applied after falling a greater distance. This should now be reliable and not as random as before.
  • Fixed a bug causing dead players to stop staggering too early.
  • Fixed a bug causing LedgeGrab to not work on edges with a dynamic object standing precisely above the edge.
  • Fixed a bug causing players to be able to "teleport-moonwalk" while shooting.

Script API:

  • Added IPlayer.SetLinearVelocity(value) and IPlayer.GetLinearVelocity() to the ScriptAPI.
  • Fixed a bug in the ScriptAPI causing IPlayer.SetUser() to make the player unsynced between server and client.
  • Fixed a bug in the ScriptAPI causing Game.AddFireNode() and Game.AddFireNodes() to use the wrong scale on its coordinates.
 

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