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Superfighters Deluxe 1.3.1b is out!

15 Aug 2019
* After a crash the editor will ask the user to save changes to a new file instead of overwriting the existing file.
* Fixed a crash caused by missing property 13 for SupplyCrate00 in older saved maps.
* Fixed a crash that could happen when copying/duplicating entire pulley joint structures or elevator path structures.
* ScriptAPI: Changed Events.PlayerKeyInputCallback, IPlayer.KeyPressed(..) so it only works while player input is Enabled, while PlayerCommands only work while input is Disabled. PlayerCommands and PlayerKeyInput are not compatible with each other.
* ScriptAPI: Added IPlayer.InputMode, IPlayer.SetInputMode(..) to be able to set input mode to Enabled, Disabled or to ReadOnly mode. PlayerInputMode.ReadOnly is useful if you want to listen on key input using the new ScriptAPI features added in v.1.3.1 while preventing a player from performing actions. Input mode Enabled and Disabled works the same way as IPlayer.SetInputEnabled(true|false).

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