Home
|
About Us / Contact Info
|
News Archive
|
Forums
|
Superfighters Deluxe
|
Superfighters
|
Barbarian Onslaught: The Secret of Steel
|
Other Games
Not logged in

Login
Register
Tweets by @MythoLogicInter

Superfighters Deluxe 1.3.2 is out!

23 Sep 2019
* Two new Versus maps: The Narrows, Sector 8.
* One new Challenge: Rising Storm.
* Machine gun streetsweepers now have some inaccuracy when shooting, and flamethrower streetsweepers now have a slightly longer cooldown between burst.
* Bots will no longer shoot at rocket-riding players flying away from them.
* Bots using a bazooka or grenade launcher will now wait for a brief moment after reloading, to prevent them from shooting instantly with these weapons.
* Basic bot rocket riding skills have been added for Hard and Expert bots.
* Fixed a bug where static molotovs would ignite everything in the map when destroyed.
 
ScriptAPI:
* Fixed several bugs where certain exceptions in map scripts and extension scripts would result in a crash or SFD freezing.
* BotBehaviorSet.RocketRideProficiency added, to control whether bots can perform basic rocket riding.
* Added Game.GetClothingItemNamesSkin(), Game.GetClothingItemNamesChestUnder(), Game.GetClothingItemNamesLegs(), Game.GetClothingItemNamesWaist(), Game.GetClothingItemNamesFeet(), Game.GetClothingItemNamesChestOver(), Game.GetClothingItemNamesAccessory(), Game.GetClothingItemNamesHands(), Game.GetClothingItemNamesHead() to be able to read all clothing items available.

<< Previous | Blog Archive | Next >>

MythoLogic Interactive is an independent game developer duo. We make games in our spare time on a shoestring budget and with a whole lot of passion.
Find out more >>
Check our forums for more frequent posts on what we're up to.
Superfighters Deluxe


© 2021 MythoLogic Interactive
Website by Johan Hjärpe