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Superfighters Deluxe Pre-alpha 1.7.1

1 May 2015
  • New map: Heavy Equipment
  • New customization items: Cowboy Hat, Goalie Mask
  • Fixed some cases where jump-kicking others would knock you down
  • Fixed some cases where you could perform multiple jump attacks and jump kicks
  • Fixed a bug which nullified dive damage
  • Fixed a bug causing players to stay down for too long after a knockdown
  • Fixed a bug causing players to sometimes drop through lifts/elevators
  • Fixed a bug causing the kick to be available when firing a weapon in hip-fire
  • Fixed a startup crash related to permissions
  • Remade the Hazardous map, making it smaller and more detailed.
  • Various tiles and content added
  • Other bug fixes and adjustments
 
Map Editor:
  • ObjectChangeBodyTypeTrigger now works on destroyed ("_D") models as intended.
  • Fixed a bug in the ScriptAPI causing the IObject.CustomId property to not work when assigned a new value.

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MythoLogic Interactive is an independent game developer duo. We make games in our spare time on a shoestring budget and with a whole lot of passion.
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