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Superfighters Deluxe Pre-alpha 1.7.1
1 May 2015
New map: Heavy Equipment
New customization items: Cowboy Hat, Goalie Mask
Fixed some cases where jump-kicking others would knock you down
Fixed some cases where you could perform multiple jump attacks and jump kicks
Fixed a bug which nullified dive damage
Fixed a bug causing players to stay down for too long after a knockdown
Fixed a bug causing players to sometimes drop through lifts/elevators
Fixed a bug causing the kick to be available when firing a weapon in hip-fire
Fixed a startup crash related to permissions
Remade the Hazardous map, making it smaller and more detailed.
Various tiles and content added
Other bug fixes and adjustments
Map Editor:
ObjectChangeBodyTypeTrigger now works on destroyed ("_D") models as intended.
Fixed a bug in the ScriptAPI causing the IObject.CustomId property to not work when assigned a new value.
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MythoLogic Interactive is an independent game developer duo. We make games in our spare time on a shoestring budget and with a whole lot of passion.
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